This is just what I need! Thanks a million for this damm nice script! I can wait to get using it! I can also make a plane shop with it! Awesome! Questions: Dose it save the car state if you have tuned it
Also, if a player has bought the car and did not /park it, where will it go
Suggestions: You should attach text to it like: Infernus Owner: TechKid100. You should make a /forsale [price] function, so other players can buy it, and if it has been tuned, the N0s etc will still be there when you have sold it. Also, when it is for sale, it should attach a label to it saying: TechKid100's infernus for sale! Price: $1000. And when they enter it, a dialog shows up saying: Do you want to buy this infernus for $1000, Yes = You bought it, the car is now theres, No = They didnt buy it, it remains for sale and removes the player from the car. Also, /cancelsale, only works if there inside the car. One more thing, you should make a limit on how many cars can be ownend, using maybe #define MAX_CAR_OWEND 3. This post it getting long so I think I should now end it!