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Correction - no one have crashed YET..It will happend im pretty sure with that low a wait time. Whats the big deal anyways with waiting longer if it ensures no one crashes..? Using the method will render the vehicle in a other world so no one even sees it while its waiting for destruction, i use 10 secs to be on the sure side cuz why not? I have no use for that vehicle as i just created a new one with the same settings as the one being destroyed..I really dont see the problem with having the longer wait time..
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Exactly why i was glad to hear it, if your vehicle streamer is implementing our method with those thousands events destroying cars without problems, that must be the best test ever made LOL
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ehm.
Try this also:
1) Remove player from vehicle.
2) Set car position to somewhere high up in the sky^^.
3) Destroy it after 5 seconds, be sure the car is very high in the sky.
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Use the method as explained with the 3 points..its secure, its effective and tested in taxi's vehicle streamer to the extreme..Dont mess up a good thing
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clarification...setvehiclepos does work, but only if the vehicle has been previously occupied, in the case of setting the position after a person has been removed also, 99/100 times it will only be synchronised with th peson that was in the vehicle last which means it will only be in the sky for the person that used it last, and even that is a bit of a wobbly statement most of the time lol
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hi anipe do you mind if i edit youre ffilter script and add some more commands?
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PLEASE DOWNLOAD LINK..
I NEED THAT FS!
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Please re-upload that download link please!