sounds
#5

Quote:
Originally Posted by Lenny.
well another question not sound related, what can i write if i want ALL ids to fight kung fu style?
pawn Code:
for(new fighti = 0; fighti<MAX_PLAYERS; fighti++)
{
SetPlayerFightingStyle (fighti, FIGHT_STYLE_KUNGFU);
}
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Messages In This Thread
sounds - by amrour - 02.09.2009, 20:03
Re: sounds - by Jay_ - 02.09.2009, 20:04
Re: sounds - by amrour - 02.09.2009, 20:06
Re: sounds - by amrour - 02.09.2009, 20:38
Re: sounds - by mirkoiz - 02.09.2009, 20:56
Re: sounds - by amrour - 02.09.2009, 21:05

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