[HELP] OOC problem...
#1

I have a OOC cmd that looks like "/o", I also have /l.

When I'm using /l, it appears on /o ingame...
It also happens on all my other cmds like /me and /do etc

The cmd's is.

OOC:

Код:
if(strcmp(cmd,"/o",true) == 0)
	{
		new name1[256];
	  GetPlayerName(playerid,name1,sizeof(name1));
	  if ((strlen(cmdtext) >= 1)&&(strlen(cmdtext) <= 3))
		{
		SendClientMessage(playerid,COLOR_WHITE, "USAGE: /o [text]"); return 1;
		}
		format(string,sizeof(string),"(( OOC: %s: %s ))",name1,cmdtext[3]);
		SendClientMessageToAll(COLOR_WHITE,string);
		return 1;
	}
Local OOC:

Код:
if(strcmp(cmd, "/l", true) == 0)
  {
	  if(IsPlayerConnected(playerid))
	  {
	    GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /l [text]");
				return 1;
			}
			format(string, sizeof(string), "(( Local OOC: %s: %s ))", sendername, result);
			ProxDetector(20.0, playerid, string,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
			printf("%s", string);
		}
		return 1;
	}
I have added the Pawno functions, ProxDetector.

Thanks for your help
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Messages In This Thread
[HELP] OOC problem... - by FreddeN - 19.06.2009, 22:06

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