Updating 3D text label makes it dissapear
#1

Basically I want to add a sort of a "loading bar" with 3D text labels for when player gets revived, but it doesn't seem to work. It starts at two bars and just disappears, that's it.

pawn Code:
RevivingText[playerid] = Create3DTextLabel("(( |--------- ))\nHELPING UP", COLOR_DARKGREEN, pX, pY, pZ, 25.0, -1, 0);

        reviveCount[playerid] = 0;
        reviveTextTimer[playerid] = SetTimerEx("updateRevivingText", 500, true, "ddfff", playerid, reviveCount[playerid], pX, pY, pZ);

forward updateRevivingText(playerid, count, Float:x, Float:y, Float:z);
public updateRevivingText(playerid, count, Float:x, Float:y, Float:z)
{
    switch(count)
    {
        case 0: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( ||-------- ))\nHELPING UP");
        case 1: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( |||------- ))\nHELPING UP");
        case 2: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( ||||------ ))\nHELPING UP");
        case 3: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( |||||----- ))\nHELPING UP");
        case 4: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( ||||||---- ))\nHELPING UP");
        case 5: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( |||||||--- ))\nHELPING UP");    
        case 6: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( ||||||||-- ))\nHELPING UP");
        case 7: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( |||||||||- ))\nHELPING UP");
        case 8: Update3DTextLabelText(RevivingText[playerid], COLOR_DARKGREEN, "(( |||||||||| ))\nHELPING UP");
        case 9:
        {
            Delete3DTextLabel(RevivingText[playerid]);
            KillTimer(reviveTextTimer[playerid]);
            reviveCount[playerid] = 0;
            count = 0;
            return 1;
        }
    }
    count++;
    reviveCount[playerid]++;
    return 1;
}
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)