"CreateDynamicActor"
#8

Quote:
Originally Posted by darkwing
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SetDynamicActorPos doesn't work at OnPlayerUpdate. Actor disappears.
SetDynamicActorPos should be put inside OnGamemodeInit()

Example
pawn Code:
new MyActor[2];

public OnGameModeInit()
{
    // Actor 1 = MyActor[0]
     MyActor[0] = CreateDynamicActor(23, 0.0, 0.0, 0.0);
    SetDynamicActorPos(MyActor[0], 0.0, 0.0, 0.0);

    // Actor 2 = MyActor[1]
    MyActor[1] = CreateDynamicActor(23, 0.0, 0.0, 0.0);
    SetDynamicActorPos(MyActor[1], 0.0, 0.0, 0.0);

    return 1;
}
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Messages In This Thread
"CreateDynamicActor" - by darkwing - 11.04.2019, 16:48
Re: "CreateDynamicActor" - by Vizi10 - 11.04.2019, 17:20
Re: "CreateDynamicActor" - by darkwing - 12.04.2019, 13:31
Re: "CreateDynamicActor" - by RenanMsV - 12.04.2019, 13:41
Re: "CreateDynamicActor" - by darkwing - 12.04.2019, 14:12
Re: "CreateDynamicActor" - by RenanMsV - 12.04.2019, 14:29
Re: "CreateDynamicActor" - by darkwing - 12.04.2019, 15:13
Re: "CreateDynamicActor" - by SiaReyes - 12.04.2019, 17:50
Re: "CreateDynamicActor" - by NaS - 12.04.2019, 18:00
Re: "CreateDynamicActor" - by Vizi10 - 12.04.2019, 18:03
Re: "CreateDynamicActor" - by darkwing - 12.04.2019, 20:48
Re: "CreateDynamicActor" - by darkwing - 16.04.2019, 16:25
Re: "CreateDynamicActor" - by FireBoy89 - 16.04.2019, 22:25
Re: "CreateDynamicActor" - by Logic_ - 18.04.2019, 17:21

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