12.04.2019, 17:50
Quote:
SetDynamicActorPos doesn't work at OnPlayerUpdate. Actor disappears. |
Example
pawn Code:
new MyActor[2];
public OnGameModeInit()
{
// Actor 1 = MyActor[0]
MyActor[0] = CreateDynamicActor(23, 0.0, 0.0, 0.0);
SetDynamicActorPos(MyActor[0], 0.0, 0.0, 0.0);
// Actor 2 = MyActor[1]
MyActor[1] = CreateDynamicActor(23, 0.0, 0.0, 0.0);
SetDynamicActorPos(MyActor[1], 0.0, 0.0, 0.0);
return 1;
}