>Pickup delete on server restart<
#19

I've already told you in the other topic that the positions are saved as 0, 0, 0 because you dont retrieve the player's position inside the pX pY pZ variables. That would be done by using GetPlayerPos(playerid, pX, pY, pZ);

Please follow the introductory tutorials on the SA:MP wiki, those will help you understand the code better.
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