30.03.2019, 11:13
Quote:
Code:
for(new j; j < MAX_RANDOM_SPAWNS; j++) { if(IsPlayerInRangeOfPoint(i, 3, RandomSpawn[j][0], RandomSpawn[j][1], RandomSpawn[j][2]) && Player[i][PlayerSpawned] == true) { PlayerTextDrawShow(i, SpawnpointTD[i]); break; } else { PlayerTextDrawHide(i, SpawnpointTD[i]); break; } } |