Clients crash randomly
#7

I think it's not because of objects. I tried removing those that cause a crash and yet another one comes out so that's not the problem.

Player crash on first spawn for some reason. People who have a crashfix for their GTA game don't crash at all so I don't know what to do. I'm planning to open the server soon but I have to fix this first.

I've been destroying my head with this for last 7 days and still can't find a fix.

Should I provide you with more information like my includes or something, if it helps?

EDIT:

If it helps here ya go:

Код:
#include <a_samp>
#undef MAX_PLAYERS
#define MAX_PLAYERS 100
#include <fixes2>
#include <a_players>
#include <YSI\y_iterate>
#include <YSI\y_timers>
#include <streamer>
#include <sscanf2>
#include <OnPlayerUseVending>
#include <strlib>
#include <Dini2>
#include <PawnCMD>
#include <DialogCenter>
#include <timerfix>
Another thing, Dini2 is faster than y_ini that's why I'm using it and I guess I'll stick with it.


EDIT 2: I fixed it.

I was adding a component to a vehicle that doesn't support it, that's why it crashed all the time.
Some of the other crashes were because of some little things I poorly scripted and it's all fine now.

Thanks anyway.
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Messages In This Thread
Clients crash randomly - by andrejc999 - 27.02.2019, 22:00
Re: Clients crash randomly - by SymonClash - 27.02.2019, 22:16
Re: Clients crash randomly - by andrejc999 - 28.02.2019, 11:49
Re: Clients crash randomly - by SymonClash - 28.02.2019, 13:15
Re: Clients crash randomly - by andrejc999 - 28.02.2019, 14:44
Re: Clients crash randomly - by andrejc999 - 28.02.2019, 17:53
Re: Clients crash randomly - by andrejc999 - 28.02.2019, 21:24

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