Strange pausing behaviour
#1

Hey, me again.

I just encountered a weird thing on my server. It doesn't matter if they're driving or walking, they appear to be pausing on my screen but on their own, they're not pausing. You can see it Here. (in this, they're actually driving but to me they're stationary and paused). This affects players and causes multiple problems. The only code I added recently was:

Код:
public OnPlayerUpdate(playerid)
{
	new WantedLevel;

	WantedLevel = GetPlayerWantedLevel(playerid);
	if (WantedLevel > 0)
 	{
		new Text3D:PlayerLabel[MAX_PLAYERS];
		PlayerLabel[playerid] = CreateDynamic3DTextLabel("test", COLOR_RED, 0.0, 0.0, 0.5, 40.0, playerid);
	}
}
Does OnPlayerUpdate have anything to do with that because it is called when the player moves? Thanks in advance.
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Messages In This Thread
Strange pausing behaviour - by Proxus - 08.02.2019, 14:41
Re: Strange pausing behaviour - by ComDuck - 08.02.2019, 14:57
Re: Strange pausing behaviour - by Calisthenics - 08.02.2019, 14:59
Re: Strange pausing behaviour - by Proxus - 08.02.2019, 15:03
Re: Strange pausing behaviour - by Calisthenics - 08.02.2019, 15:11
Re: Strange pausing behaviour - by Proxus - 08.02.2019, 16:31
Re: Strange pausing behaviour - by Calisthenics - 08.02.2019, 16:39
Re: Strange pausing behaviour - by Dayrion - 08.02.2019, 16:39
Re: Strange pausing behaviour - by Proxus - 08.02.2019, 16:59
Re: Strange pausing behaviour - by Dayrion - 08.02.2019, 17:15

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