Dialog Logging!
#1

Always when an admin joining the server and he admin level example level 2 and joining the server they giving him as level 0 message why?
PHP код:
if(DOF2_CheckLogin(file,inputtext)) // We check if the password match
                    
{
                        if(
PlayerInfo[playerid][pAdmin] >= 1)
                        {
                            
SendClientMessage(playerid, -1"Welcome back{FFFFFF}, you are a {00FFFF}An Admin Level 1{FFFFFF}Player. Language: {E33667}English{FFFFFF}.");
                            
SendClientMessage(playerid, -1"{A82FED}[To remember you]: {FFFFFF}If you want to check admins commands level 1 just type {A82FED}/level1{FFFFFF}.");
                            
PlayerPlaySound(playerid,10580.00.00.0); //Start Sound
                            
PlayerInfo[playerid][pKills] = DOF2_GetInt(file,"Kills"); // We load our settings
                            
PlayerInfo[playerid][pDeaths] = DOF2_GetInt(file,"Deaths");
                            
PlayerInfo[playerid][pMoney] = DOF2_GetInt(file,"Money");
                            
PlayerInfo[playerid][pScore] = DOF2_GetInt(file,"Score");
                            
PlayerInfo[playerid][pAdmin] = DOF2_GetInt(file,"AdminLevel");
                            return 
1;
                        }
                        if(
PlayerInfo[playerid][pAdmin] >= 2)
                        {
                            
SendClientMessage(playerid, -1"Welcome back{FFFFFF}, you are a {00FFFF}An Admin Level 2{FFFFFF}Player. Language: {E33667}English{FFFFFF}.");
                            
SendClientMessage(playerid, -1"{A82FED}[To remember you]: {FFFFFF}If you want to check admins commands level 2 just type {A82FED}/level2{FFFFFF}.");
                            
PlayerPlaySound(playerid,10580.00.00.0); //Start Sound
                            
PlayerInfo[playerid][pKills] = DOF2_GetInt(file,"Kills"); // We load our settings
                            
PlayerInfo[playerid][pDeaths] = DOF2_GetInt(file,"Deaths");
                            
PlayerInfo[playerid][pMoney] = DOF2_GetInt(file,"Money");
                            
PlayerInfo[playerid][pScore] = DOF2_GetInt(file,"Score");
                            
PlayerInfo[playerid][pAdmin] = DOF2_GetInt(file,"AdminLevel");
                            return 
1;
                        }
                        if(
PlayerInfo[playerid][pAdmin] >= 3)
                        {
                            
SendClientMessage(playerid, -1"Welcome back{FFFFFF}, you are a {00FFFF}An Admin Level 3{FFFFFF}Player. Language: {E33667}English{FFFFFF}.");
                            
SendClientMessage(playerid, -1"{A82FED}[To remember you]: {FFFFFF}If you want to check admins commands level 3 just type {A82FED}/level3{FFFFFF}.");
                            
PlayerPlaySound(playerid,10580.00.00.0); //Start Sound
                            
PlayerInfo[playerid][pKills] = DOF2_GetInt(file,"Kills"); // We load our settings
                            
PlayerInfo[playerid][pDeaths] = DOF2_GetInt(file,"Deaths");
                            
PlayerInfo[playerid][pMoney] = DOF2_GetInt(file,"Money");
                            
PlayerInfo[playerid][pScore] = DOF2_GetInt(file,"Score");
                            
PlayerInfo[playerid][pAdmin] = DOF2_GetInt(file,"AdminLevel");
                            return 
1;
                        }
                        if(
PlayerInfo[playerid][pAdmin] >= 4)
                        {
                            
SendClientMessage(playerid, -1"Welcome back{FFFFFF}, you are a {00FFFF}An Admin Level 4{FFFFFF}Player. Language: {E33667}English{FFFFFF}.");
                            
SendClientMessage(playerid, -1"{A82FED}[To remember you]: {FFFFFF}If you want to check admins commands level 4 just type {A82FED}/level4{FFFFFF}.");
                            
PlayerPlaySound(playerid,10580.00.00.0); //Start Sound
                            
PlayerInfo[playerid][pKills] = DOF2_GetInt(file,"Kills"); // We load our settings
                            
PlayerInfo[playerid][pDeaths] = DOF2_GetInt(file,"Deaths");
                            
PlayerInfo[playerid][pMoney] = DOF2_GetInt(file,"Money");
                            
PlayerInfo[playerid][pScore] = DOF2_GetInt(file,"Score");
                            
PlayerInfo[playerid][pAdmin] = DOF2_GetInt(file,"AdminLevel");
                            return 
1;
                        }
                        if(
PlayerInfo[playerid][pAdmin] >= 5)
                        {
                            
SendClientMessage(playerid, -1"Welcome back{FFFFFF}, you are a {00FFFF}Owner Server {FFFFFF}Player. Language: {E33667}English{FFFFFF}.");
                            
SendClientMessage(playerid, -1"{A82FED}[To remember you]: {FFFFFF}If you want to check admins commands level 5 just type {A82FED}/level5{FFFFFF}.");
                            
PlayerPlaySound(playerid,10580.00.00.0); //Start Sound
                            
PlayerInfo[playerid][pKills] = DOF2_GetInt(file,"Kills"); // We load our settings
                            
PlayerInfo[playerid][pDeaths] = DOF2_GetInt(file,"Deaths");
                            
PlayerInfo[playerid][pMoney] = DOF2_GetInt(file,"Money");
                            
PlayerInfo[playerid][pScore] = DOF2_GetInt(file,"Score");
                            
PlayerInfo[playerid][pAdmin] = DOF2_GetInt(file,"AdminLevel");
                            return 
1;
                        }
                        if(
PlayerInfo[playerid][pAdmin] >= 0)
                        {
                            
SendClientMessage(playerid, -1"Welcome back{FFFFFF}, you are a {00FFFF}Registerd {FFFFFF}Player. Language: {E33667}English{FFFFFF}.");
                            
PlayerPlaySound(playerid,10580.00.00.0); //Start Sound
                            
PlayerInfo[playerid][pKills] = DOF2_GetInt(file,"Kills"); // We load our settings
                            
PlayerInfo[playerid][pDeaths] = DOF2_GetInt(file,"Deaths");
                            
PlayerInfo[playerid][pMoney] = DOF2_GetInt(file,"Money");
                            
PlayerInfo[playerid][pScore] = DOF2_GetInt(file,"Score");
                            
PlayerInfo[playerid][pAdmin] = DOF2_GetInt(file,"AdminLevel");
                            return 
1;
                        }
                    } 
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Messages In This Thread
Dialog Logging! - by Thanks - 03.08.2018, 00:09
Re: Dialog Logging! - by FedeA - 03.08.2018, 01:27
Re: Dialog Logging! - by Man43 - 03.08.2018, 01:51
Re: Dialog Logging! - by DAKYSKYE - 03.08.2018, 02:35
Re: Dialog Logging! - by Thanks - 03.08.2018, 03:20
Re: Dialog Logging! - by Rufio - 03.08.2018, 05:56

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