[Ajuda] settimer
#8

Acho que assim vai funcionar do jeito que vocк quer:
Код:
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart){

	new Float:targethp;
	GetPlayerHealth(damagedid, targethp);
	if(amount > targethp) SetPlayerHealth(damagedid, 1.0);
	if(targethp == 1.0){

		ApplyAnimation(playerid, "PED", "KO_shot_stom",5.0,1,0,0,0,0);
                /*Variбvel que diz que o player estб incapacitado*/ = true;
	}
	
	return 1;
}
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Messages In This Thread
settimer - by iWiNeR - 17.05.2018, 20:31
Re: settimer - by Ermanhaut - 17.05.2018, 21:23
Re: settimer - by iWiNeR - 17.05.2018, 22:43
Re: settimer - by AutoMatic2 - 17.05.2018, 22:50
Re: settimer - by Ermanhaut - 17.05.2018, 22:52
Re: settimer - by iWiNeR - 17.05.2018, 22:53
Re: settimer - by iWiNeR - 17.05.2018, 22:57
Re: settimer - by Ermanhaut - 17.05.2018, 22:58
Re: settimer - by iWiNeR - 18.05.2018, 01:34
Re: settimer - by CyNiC - 18.05.2018, 03:17

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