Mass importing to Blender or another way to make the .dff work?
#1

To explain.

I've converted a map, but when I load any files into KDFF and attach the relative .TXD file it gives me the Make Error 2 when I try and create the collision file.

I've discovered that if I load the .dff into Blender and then hit export, the files then work with the KDFF and I can export a collision file successfully.

Is there a way to essentially do a mass/bulk import and export or is there another method of doing this?

Thanks for any assistance.
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Messages In This Thread
Mass importing to Blender or another way to make the .dff work? - by Dokins - 05.12.2017, 20:00
Re: Mass importing to Blender or another way to make the .dff work? - by Kalcor - 06.12.2017, 04:25
Re: Mass importing to Blender or another way to make the .dff work? - by Dokins - 06.12.2017, 08:58

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