Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball)
#27

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Originally Posted by Pottus
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I really like to see these spin off plugins that use ColAndreas.cadb that really was the golden goose of the whole project. That was done by Slice and Chris, but especially Chris for figuring out what data we didn't want to use.

Bullet Physics to SA-MP plugins is actually relatively simple all the hard work is done so your hard work will contribute significantly. It is no word of lie that eventually you will abandon your work I hope however you can achieve new break-through's with your work that has yet to be seen in SA-MP.
From that point of view, when you know how to code, nothing is hard.

It's all ideas and requires time, my goal is not to tell that I'm doing any hard work or easy work, it started with a promise to my players that I'm gonna add the most advanced soccer script and I came here and saw there is no way of doing it so I've done this easy or hard or whatever work to help other SA-MP community members to do their jobs as most of you plugin writers didn't answer when I messaged you or replied in your thread.
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Messages In This Thread
Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 02.12.2017, 08:10
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by rfr - 02.12.2017, 08:25
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by NealPeteros - 02.12.2017, 09:02
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Admigo - 02.12.2017, 09:24
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 02.12.2017, 09:49
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Eoussama - 02.12.2017, 10:30
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 02.12.2017, 10:37
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Spydah - 02.12.2017, 10:47
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Gammix - 03.12.2017, 22:47
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Twizted - 03.12.2017, 23:31
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by davve95 - 04.12.2017, 06:19
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 04.12.2017, 20:37
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Gammix - 05.12.2017, 00:05
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by PeppeAC - 05.12.2017, 00:15
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Crayder - 05.12.2017, 00:54
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Yashas - 06.12.2017, 05:57
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 06.12.2017, 12:16
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Kaperstone - 06.12.2017, 12:45
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 06.12.2017, 13:11
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Kaperstone - 06.12.2017, 13:19
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 06.12.2017, 13:30
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by iAmir - 06.12.2017, 18:38
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by RIDE2DAY - 08.12.2017, 01:55
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 08.12.2017, 17:04
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Pottus - 09.12.2017, 00:23
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by ramzki2 - 09.12.2017, 02:15
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 09.12.2017, 15:22
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Sting. - 09.12.2017, 15:55
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by IllidanS4 - 09.12.2017, 17:56
Re: Most accurate server-sided physics simulation in SA-MP (using Bullet Physics) (A Ball) - by Aliassassin123456 - 09.12.2017, 18:46

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