02.12.2017, 09:49
Thank you all guys.
That's totally inaccurate and it's a simple include written in PAWN.
Check out http://BulletPhysics.org, it's been used on many games, it's even more powerful than the GTA:SA's physics engine.
However, check this video and tell me if PeppeAC's include is capable of something like this:
YouTube Link: https://youtu.be/8x2slpR7DV0
or this
Link: https://youtu.be/gusdZNvftMM
These are not well configured according to their shapes, better results are expected with more configuration.
http://bulletphysics.org/Bullet/Bull...ionObject.html
Quote:
And whats is the difference between this and PeppeAC his include?
https://sampforum.blast.hk/showthread.php?tid=446286 |
Check out http://BulletPhysics.org, it's been used on many games, it's even more powerful than the GTA:SA's physics engine.
However, check this video and tell me if PeppeAC's include is capable of something like this:
YouTube Link: https://youtu.be/8x2slpR7DV0
or this
Link: https://youtu.be/gusdZNvftMM
These are not well configured according to their shapes, better results are expected with more configuration.
http://bulletphysics.org/Bullet/Bull...ionObject.html