Anybody using a client-side anticheat?
#13

Quote:
Originally Posted by Cadilab
View Post
I took a look at your anti-cheat and memory reading @Whitetiger, it only seems to be checking that the models/textures weren't modified (in a certain simple way). I don't really think that is a good way on detecting for example memory rewriting for example aiming itself (aimbot) or something like that, correct me if I'm wrong.
You're wrong. But I won't discuss in detail about how things work.

Quote:
Originally Posted by Vince
View Post
What's stopping player's from tampering with a client mod, though?
Many things.
Reply


Messages In This Thread
Anybody using a client-side anticheat? - by Type-R - 20.03.2017, 17:26
Re: Anybody using a client-side anticheat? - by Logic_ - 21.03.2017, 12:11
Re: Anybody using a client-side anticheat? - by iLearner - 21.03.2017, 13:15
Re: Anybody using a client-side anticheat? - by Variable™ - 21.03.2017, 13:51
Re: Anybody using a client-side anticheat? - by renatog - 21.03.2017, 15:36
Re: Anybody using a client-side anticheat? - by Type-R - 21.03.2017, 16:08
Re: Anybody using a client-side anticheat? - by Awide - 27.05.2017, 12:01
Re: Anybody using a client-side anticheat? - by CheezIt - 27.05.2017, 15:06
Re: Anybody using a client-side anticheat? - by Whitetiger - 27.05.2017, 15:38
Re: Anybody using a client-side anticheat? - by Cadilab - 27.05.2017, 16:26
Re: Anybody using a client-side anticheat? - by Vince - 27.05.2017, 16:26
Re: Anybody using a client-side anticheat? - by Cadilab - 27.05.2017, 16:40
Re: Anybody using a client-side anticheat? - by Whitetiger - 27.05.2017, 16:44

Forum Jump:


Users browsing this thread: 1 Guest(s)