10.03.2017, 07:35
Quote:
Something tells me this means they can't be handled with an array variable.
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Other than that, they have regular IDs like Objects, Vehicles, TextDraws, etc. It's just a number that you can store as you wish.
I assume you want to create one actor per player while he is dead. The code you posted seems correct if you saved the actor IDs into the right slot (slot of the dead player's ID), can you show that part as well?