local variable "Random" shadows a variable at a preceding level
#1

Код:
public OnPlayerSpawn(playerid)
{
new Random = random(sizeof(RandomSpawnsCiv));
	SetPlayerPos(playerid, RandomSpawnsCiv[Random][0], RandomSpawnsCiv[Random][1], RandomSpawnsCiv[Random][2]);
    SetPlayerFacingAngle(playerid, RandomSpawnsCiv[Random][3]);
    if(gTeam[playerid] == TEAM_CIV)
    {
        GivePlayerWeapon(playerid,23,100);
        GivePlayerWeapon(playerid,32,50);
    }

    if(gTeam[playerid] == TEAM_COP)
    {
        GivePlayerWeapon(playerid,3,1);
        GivePlayerWeapon(playerid,22,50);
        GivePlayerWeapon(playerid,30,75);
    }

    SetPlayerInterior(playerid,0);
    SetPlayerMapIcon(playerid, 12, -2050.9399,461.4982,35.1719, 52, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 57, -1366.1598,-102.6746,6.0000, 52, 0, MAPICON_LOCAL);

    SetPlayerMapIcon(playerid, 57, -2766.2039,788.3242,52.7813, 17, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 57, -2440.0798,742.6775,35.0156, 17, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 57, -2507.7576,-49.3189,25.6880, 17, 0, MAPICON_LOCAL);
    SetPlayerMapIcon(playerid, 57, -2417.7581,969.4247,45.2969, 17, 0, MAPICON_LOCAL);

    TextDrawShowForPlayer(playerid, DollarTxd);
    TextDrawShowForPlayer(playerid,Servt);
   	TextDrawShowForPlayer(playerid, LocationTD[playerid]);

    if(PlayerInfo[playerid][pJailed] == 1)
    {
    pJailTimerID[playerid] = SetTimerEx("pJailTimer", 1000, true, "i", playerid);
    pJailCount[playerid] = 20 + random(41);
    SendClientMessage(playerid,0xFF0000FF,"Welcome,go back in the jail and pay for your crimes.");
    new Random = random(sizeof(RandomJailSpawns));
    SetPlayerPos(playerid, RandomJailSpawns[Random][0], RandomJailSpawns[Random][1], RandomJailSpawns[Random][2]);
    SetPlayerFacingAngle(playerid, RandomJailSpawns[Random][3]);
    ResetPlayerWeapons(playerid);
    SetPlayerInterior(playerid, 10);
    SetPlayerWantedLevel(playerid,0);
    }
    return 1;
}
Please Help Me To Fix This local variable "Random" shadows a variable at a preceding level
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Messages In This Thread
local variable "Random" shadows a variable at a preceding level - by CarRamper - 30.07.2016, 12:46
Re: local variable "Random" shadows a variable at a preceding level - by Logic_ - 30.07.2016, 12:59
Re: local variable "Random" shadows a variable at a preceding level - by CarRamper - 30.07.2016, 13:05
Re: local variable "Random" shadows a variable at a preceding level - by Crayder - 30.07.2016, 13:24

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