#1

Hi,i got an idea of an include which i want to make,i just wana ask that is this possible to make an include which enables to play voice messages for players.

For example i made this function: PlayVoiceMessageForPlayer(playerid, message[]);

And i use it like this : PlayVoiceMessageForPlayer(playerid, "Hi im K0P");

And it will speak this message for the player.

Also,is this possible to loop through all the spoken word's sound files (The files will be named according to the word spoken in the file) and find a matching word from the message[] string.Then play the word file?
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Messages In This Thread
Idea - by K0P - 11.07.2016, 10:45
Re: Idea - by Arastair - 11.07.2016, 13:59
Re: Idea - by vikoo - 11.07.2016, 14:03
Re: Idea - by K0P - 11.07.2016, 17:26

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