please help on map changer system(don't ignore this please)
#8

Код:
public OnPlayerSpawn(playerid)
{
    new Random = random(sizeof(RandomSpawns));
	SetPlayerInterior(playerid,5);
	SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
	new RandomTeam = random(3);
	gPlayerTeam[playerid] = RandomTeams[RandomTeam][0];
	
	if(gPlayerTeam[playerid] == 0)
	{
	    TextDrawSetString(Textdraw2, "Alive");
	    SendClientMessage(playerid,COLOR_RED,"You're the murderer, be quiet and kill the other players ! Try to not be spotted by the Deagle");
	    GivePlayerWeapon(playerid,4,1);
	}
	
	if(gPlayerTeam[playerid] == 1)
	{
	    TextDrawSetString(Textdraw4, "Alive");
	    SendClientMessage(playerid,COLOR_YELLOW,"You're the Deagle, find the murderer and kill him !");
	    GivePlayerWeapon(playerid,24,200);
	}
	
	if(gPlayerTeam[playerid] == 2)
	{
	    SendClientMessage(playerid,-1,"You're the civilian, get away from the murderer ");
	}

	SetPlayerHealth(playerid,20.0);
	SetPlayerWeather(playerid,20);
	

    switch ( MapChange  ) {                        
		case 0:                                   
        {
            SetPlayerPos(playerid, 1477.5083, -68.5836,23.2060);
            SetPlayerFacingAngle(playerid, 1477.5083);
        }
        case 1:                                   
        {
            SetPlayerPos(playerid,1885.1696,-2994.2351,2.5060);
            SetPlayerFacingAngle(playerid,1885.1696);
        }
        case 2:                                   
        {
	    SetPlayerPos(playerid,3.3,352.39999,7.5);
	    SetPlayerFacingAngle(playerid,3.3);
        }
        case 3:
	{
			SetPlayerPos(playerid,468.5,-2930.8999,14.7);
			SetPlayerFacingAngle(playerid,468.5);
	        }

	return 1;
}
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