04.07.2016, 17:01
Under OnGameModeInit
Streamer_SetVisibleItems(STREAMER_TYPE_OBJECT, 700);
Then for every CreateDynamicObject, set it to the render distance you want.
Streamer_SetVisibleItems(STREAMER_TYPE_OBJECT, 700);
Then for every CreateDynamicObject, set it to the render distance you want.