30.05.2016, 19:29
Not found return in the function.
Код:
if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER) { new vehicle = GetPlayerVehicleID(playerid); if(VehicleInfo[vehicle][Security] == 1) { if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) SendClientMessageToAll(COLOR_ORANGE, "This Vehicle Owner has secured it against players drive but as admin you still can use it"); else if(strcmp(VehicleInfo[vehicle][owner],pName(playerid),false) == 1) { new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); AC_BS_SetPlayerPos(playerid,x,y,z+2); return SendClientMessage(playerid, COLOR_BRIGHTRED, "This Vehicle Owner Has Secure it from players drive"); } } else if(VehicleInfo[vehicle][Security] == 2) { if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) SendClientMessage(playerid, COLOR_ORANGE, "This vehicle is currently set for admin use only. It will kill anyone who is not an admin."); else if(PlayerInfo[playerid][Level] == 0 && !IsPlayerAdmin(playerid)) { new string[128]; format(string, sizeof(string), "Server administration has set this %s to kill anyone who try's to drive it...R.I.P loser!",VehicleInfo[GetPlayerVehicleID(playerid)][vName]); SendClientMessage(playerid, COLOR_ORANGE, string); format(string,sizeof string,"%s just tried to steal an admin only %s and was killed by the security system...R.I.P loser!",pName(playerid)); SendClientMessageToAll(COLOR_ORANGE, string); AC_BS_SetPlayerHealth(playerid, 0.00); return AC_BS_SetPlayerArmour(playerid, 0.00); // line warning ( line:89088) } } if(VehicleInfo[GetPlayerVehicleID(playerid)][Temp] == 1) { return GameTextForPlayer(playerid, "This vehicle is only temporary and is not for sale!", 3000, 4); } /* Engine System Disabled new vehicleid = GetPlayerVehicleID(playerid), engine, lights1, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights1, alarm, doors, bonnet, boot, objective); if(VehicleInfo[vehicleid][owned] == 0 && engine == 0) { SetVehicleParamsEx(vehicleid,1,lights1,alarm,doors,bonnet,boot,objective); return VehicleInfo[vehicleid][Engine] = 1; } if(VehicleInfo[vehicleid][owned] == 1) SetVehicleParamsEx(vehicleid,VehicleInfo[vehicleid][Engine],lights1,alarm,doors,bonnet,boot,objective); if(VehicleInfo[vehicleid][owned] == 1 && VehicleInfo[vehicleid][Engine] == 0) SendClientMessage(playerid,-1,"NOTE: This Vehicle Engine Is Turned off prees N or use /engine command to turn it on!");*/ return 1; }