29.04.2016, 05:01
1. Get crashdetect, it'll tell you if OnGameModeInit terminated early and why. You should always have crashdetect running anyways.
2. Make sure you are running the right gamemode.
3. An include may have an invalid hook stopping the last OnGameModeInit from being called.
2. Make sure you are running the right gamemode.
3. An include may have an invalid hook stopping the last OnGameModeInit from being called.