27.04.2016, 07:40
UPDATE:
strcat - outcome: Deliver supplies from to .
strcpy - outcome: SERVER: Unknown command.
strcat - outcome: Deliver supplies from to .
Код:
CMD:work(playerid, params[]) { new vid = GetPlayerVehicleID(playerid), string[512]; if(pInfo[playerid][InWork] == true) return SendClientMessage(playerid, -1, ""COL_GRAY"You are still in the middle of a work!:"); //if(GetVehicleModel(vid) != 403 || GetVehicleModel(vid) != 515 || GetVehicleModel(vid) != 514) return SendClientMessage(playerid, -1, ""COL_GRAY"You must be in a truck to start working!"); if(!IsTrailerAttachedToVehicle(vid)) return SendClientMessage(playerid, -1, ""COL_GRAY"You need to have a trailer attached to your vehicle to start working!"); new rand = random(sizeof(mLocations[])); strcat(pInfo[playerid][LocIDName1], mLocations[rand][Name]); pInfo[playerid][X1] = mLocations[rand][X]; pInfo[playerid][Y1] = mLocations[rand][Y]; pInfo[playerid][Z1] = mLocations[rand][Z]; rand = random(sizeof(mLocations[])); strcat(pInfo[playerid][LocIDName2], mLocations[rand][Name]); pInfo[playerid][X2] = mLocations[rand][X]; pInfo[playerid][Y2] = mLocations[rand][Y]; pInfo[playerid][Z2] = mLocations[rand][Z]; format(string, sizeof(string), ""COL_YELLOW"WORK:"COL_WHITE" Deliver supplies from "COL_YELLOW"%s"COL_WHITE" to "COL_YELLOW"%s"COL_WHITE".",pInfo[playerid][LocIDName1],pInfo[playerid][LocIDName2]); SendClientMessage(playerid, -1, string); SendClientMessage(playerid, -1, ""COL_YELLOW"WORK:"COL_WHITE" You can always stop work using /stopwork."); SetPlayerCheckpoint(playerid, pInfo[playerid][X1], pInfo[playerid][Y1], pInfo[playerid][Z1], 7); pInfo[playerid][VehicleID] = vid; pInfo[playerid][VehicleTrailerID] = GetVehicleTrailer(vid); pInfo[playerid][InWork] = true; return 1; }
Код:
CMD:work(playerid, params[]) { new vid = GetPlayerVehicleID(playerid), string[512]; if(pInfo[playerid][InWork] == true) return SendClientMessage(playerid, -1, ""COL_GRAY"You are still in the middle of a work!:"); //if(GetVehicleModel(vid) != 403 || GetVehicleModel(vid) != 515 || GetVehicleModel(vid) != 514) return SendClientMessage(playerid, -1, ""COL_GRAY"You must be in a truck to start working!"); if(!IsTrailerAttachedToVehicle(vid)) return SendClientMessage(playerid, -1, ""COL_GRAY"You need to have a trailer attached to your vehicle to start working!"); new rand = random(sizeof(mLocations[])); strcpy(pInfo[playerid][LocIDName1], mLocations[rand][Name]); pInfo[playerid][X1] = mLocations[rand][X]; pInfo[playerid][Y1] = mLocations[rand][Y]; pInfo[playerid][Z1] = mLocations[rand][Z]; rand = random(sizeof(mLocations[])); strcpy(pInfo[playerid][LocIDName2], mLocations[rand][Name]); pInfo[playerid][X2] = mLocations[rand][X]; pInfo[playerid][Y2] = mLocations[rand][Y]; pInfo[playerid][Z2] = mLocations[rand][Z]; format(string, sizeof(string), ""COL_YELLOW"WORK:"COL_WHITE" Deliver supplies from "COL_YELLOW"%s"COL_WHITE" to "COL_YELLOW"%s"COL_WHITE".",pInfo[playerid][LocIDName1],pInfo[playerid][LocIDName2]); SendClientMessage(playerid, -1, string); SendClientMessage(playerid, -1, ""COL_YELLOW"WORK:"COL_WHITE" You can always stop work using /stopwork."); SetPlayerCheckpoint(playerid, pInfo[playerid][X1], pInfo[playerid][Y1], pInfo[playerid][Z1], 7); pInfo[playerid][VehicleID] = vid; pInfo[playerid][VehicleTrailerID] = GetVehicleTrailer(vid); pInfo[playerid][InWork] = true; return 1; }