FS problem
#1

This filterscript not work for me !
pawn Код:
//--------------------------------ESC Time Counter FilterScript by [_FFG_]BuLLeT----------------------------------------------------
#include <a_samp>
#define MAX_ESC_TIME 60 //1 minute
#define COLOR_WHITE 0xFFFFFFAA
new UpdateCount[MAX_PLAYERS], OldUpdateCount[MAX_PLAYERS], Spawned[MAX_PLAYERS],ESCWarns[MAX_PLAYERS];
new PlayerUpTimer[MAX_PLAYERS],IsPaused[MAX_PLAYERS],ESCSeconds[MAX_PLAYERS],ESCMinutes[MAX_PLAYERS];
new ESCTime[MAX_PLAYERS];
new Text3D:ESCLabel[MAX_PLAYERS];
forward UpdatePlayer(playerid);
public OnFilterScriptInit()
{
    print("\n|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|");
    print("      ESC Time Counter [FS] by [_FFG_]BuLLeT");
    print("|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    ESCTime[playerid] = 0;
    UpdateCount[playerid] = 0;
    OldUpdateCount[playerid] = 0;
    ESCSeconds[playerid] = 0;
    ESCMinutes[playerid] = 0;
    IsPaused[playerid] = 0;
    ESCWarns[playerid] = 0;
    PlayerUpTimer[playerid] = SetTimerEx("UpdatePlayer",1000,1,"d",playerid);
    Spawned[playerid] = 0;
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    Spawned[playerid] = 0;
    ESCTime[playerid] = 0;
    UpdateCount[playerid] = 0;
    OldUpdateCount[playerid] = 0;
    ESCWarns[playerid] = 0;
    KillTimer(PlayerUpTimer[playerid]);
    if(IsPaused[playerid] == 1)
    {
        IsPaused[playerid] = 0;
        Delete3DTextLabel(ESCLabel[playerid]);
        ESCSeconds[playerid] = 0;
        ESCMinutes[playerid] = 0;
    }
    return 1;
}

public OnPlayerSpawn(playerid)
{
    Spawned[playerid] = 1;
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    Spawned[playerid] = 0;
    return 1;
}

public OnPlayerUpdate(playerid)
{
    UpdateCount[playerid] ++;
    if(UpdateCount[playerid] >= 999999)
    {
        UpdateCount[playerid] = 0;
    }
    if(IsPaused[playerid] == 1)
    {
        IsPaused[playerid] = 0;
        Delete3DTextLabel(ESCLabel[playerid]);
        ESCSeconds[playerid] = 0;
        ESCMinutes[playerid] = 0;
        ESCTime[playerid] = 0;
    }
    return 1;
}

public UpdatePlayer(playerid)
{
    if(IsPlayerConnected(playerid) && Spawned[playerid] == 1)
    {
        if(IsPaused[playerid] == 0)
        {
            if(UpdateCount[playerid] == OldUpdateCount[playerid])
            {
                ESCWarns[playerid]++;
                switch (ESCWarns[playerid])
                {
                    case 10:
                    {
                        IsPaused[playerid] = 1;
                        ESCSeconds[playerid] = 10;
                        ESCLabel[playerid] = Create3DTextLabel("ESC    0:10",0xFF0000AA,0.0,0.0,0.6,30,0,0);
                        Attach3DTextLabelToPlayer(ESCLabel[playerid],playerid,0.0,0.0,0.0);
                    }
                }
            }
            else
            {
                ESCTime[playerid] = 0;
                IsPaused[playerid] = 0;
                ESCWarns[playerid] = 0;
                OldUpdateCount[playerid] = UpdateCount[playerid];
            }
        }
        else
        {
            ESCSeconds[playerid]++;
            if(ESCSeconds[playerid] >= 60)
            {
                ESCSeconds[playerid] = 0;
                ESCMinutes[playerid] ++;
            }
            new str[30];
            format(str,sizeof(str),"ESC    %d:%02d",ESCMinutes[playerid],ESCSeconds[playerid]);
            Update3DTextLabelText(ESCLabel[playerid],COLOR_WHITE,str);
            ESCTime[playerid] ++;
            if(ESCTime[playerid] >= MAX_ESC_TIME)
            {
                Kick(playerid);//kick for ESC
            }
        }
    }
    return 1;
}
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Messages In This Thread
FS problem - by MRM - 25.04.2016, 15:30
Re: FS problem - by iKevin - 25.04.2016, 15:39
Re: FS problem - by MRM - 25.04.2016, 16:18
Re: FS problem - by oMa37 - 25.04.2016, 16:38
Re: FS problem - by CalvinC - 25.04.2016, 16:40
Re: FS problem - by MRM - 25.04.2016, 16:57
Re: FS problem - by Sew_Sumi - 25.04.2016, 17:10
Re: FS problem - by MRM - 25.04.2016, 17:59
Re: FS problem - by Sew_Sumi - 25.04.2016, 19:28

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