Double damage


I want to make when player shoot to player it takes double damage i do like that

OnPlayerTakeDamage( .. )
new Float:HHH;
GetPlayerHealth( playerid, HHH );
SetPlayerHealth( playerid, HHH-amount );
I set player health with getplayerhealth and -amount how much damage was made.

Messages In This Thread
Double damage - by ScIrUsna - 13.04.2016, 11:52
Re: Double damage - by Godey - 13.04.2016, 12:08

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