Calculate vector position based on angle and direction
#4

I found a solution: sometimes I was unable to correctly get the angle between two points based on the north so instead, when the npc is moving, I just got their facing angle and then used that to find the correct position I want for the next point.
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Calculate vector position based on angle and direction - by jeffery30162 - 08.04.2016, 02:59
Re: Calculate vector position based on angle and direction - by Sascha - 08.04.2016, 12:28
Re: Calculate vector position based on angle and direction - by mooman - 08.04.2016, 18:18
Re: Calculate vector position based on angle and direction - by jeffery30162 - 13.04.2016, 14:39

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