27.12.2015, 03:03
Код:
Faction_Save(factionid) { static query[2048]; format(query, sizeof(query), "UPDATE `factions` SET `factionName` = '%s', `factionColor` = '%d', `factionType` = '%d', `factionRanks` = '%d', `factionLockerX` = '%f', `factionLockerY` = '%f', `factionLockerZ` = '%f', `factionLockerAngle` = '%f', `factionLockerInt` = '%d', `factionLockerWorld` = '%d', `SpawnX` = '%f', `SpawnY` = '%f', `SpawnZ` = '%f', `SpawnInterior` = '%d', `SpawnVW` = '%d'", mysql_real_escape_string(FactionData[factionid][factionName]), FactionData[factionid][factionColor], FactionData[factionid][factionType], FactionData[factionid][factionRanks], FactionData[factionid][factionLockerPos][0], FactionData[factionid][factionLockerPos][1], FactionData[factionid][factionLockerPos][2], FactionData[factionid][factionLockerPos][3], FactionData[factionid][factionLockerInt], FactionData[factionid][factionLockerWorld], FactionData[factionid][SpawnX], FactionData[factionid][SpawnY], FactionData[factionid][SpawnZ], FactionData[factionid][SpawnInterior], FactionData[factionid][SpawnVW]); for(new i=0;i<10;i++) { printf("Change: %i", i); format(query, sizeof(query), "%s, `factionWeapon%d` = '%d', `factionAmmo%d` = '%d'", query, i, FactionData[factionid][factionWeapons][i], i, FactionData[factionid][factionAmmo][i]); } format(query, sizeof(query), "%s WHERE `factionID` = '%d'", query, FactionData[factionid][factionID] ); return mysql_tquery(MySQLCon, query); }