Global textdraws or player textdraws?
#4

Before player textdraws came out a few updates ago, people made textdraws like how player textdraws are made today. It all works the same in my opinion. But for example, if you create 4 Global Textdraws, assign an array of MAX_PLAYERS (defined 500 by default), that's 2000 textdraws, I believe the limit is 2048. So that leaves you with only 48 global textdraws remaining. If you create 4 Player Textdraws instead of Global ones, assign an array of MAX_PLAYERS, it's still 2000 textdraws, but you still have 252 Player Textdraws remaining per player as the limit for Player Textdraws is 256 per player.

In the long run, it's better to use Player TextDraws.
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Global textdraws or player textdraws? - by Dreyfuz - 08.08.2015, 01:58
Re: Global textdraws or player textdraws? - by xVIP3Rx - 08.08.2015, 02:07
Re: Global textdraws or player textdraws? - by Gammix - 08.08.2015, 02:08
Re: Global textdraws or player textdraws? - by Banana_Ghost - 08.08.2015, 09:13

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