02.05.2015, 06:05
Quote:
this is a FilterSCript
#include <a_samp> #include <zcmd> //------------------ CMD:dbk(playerid) { GivePlayerWeqpon(playerid,8,1); SendClientMessage(playerid,0xFFFFFFFF,"you get drinking blood knife"); } public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid) { switch(weaponid) { case 8 : { new FloatHealth; GetPlayerHealth(playerid, pHealth); if(pHealth < 100.0) { SetPlayerHealth(playerid, pHealth + 5.0); SendClientMessage(playerid, 0xFFFFFFFF, "Drinking blood (HP)"); } else { SetPlayerHealth(playerid, 100.0); new FloatArmour; GetPlayerArmour(playerid, pArmour); SetPlayerArmour(playerid, pArmour + 5.0); SendClientMessage(playerid, 0xFFFFFFFF, "Drinking blood (AR)"); } } } return 1; } the smiling is ":" |
Nice.