Actors
#12

If you want to understand the nodes part you need to check out Gamer_Z routeconnector plugin.
i still dont understand half of how it works. I started building a simple gps system following a tutorial gamer_z made somewhere.
This actually worked fine untill i wanted fcnpc's to point out their own route.
if i remember correct the npc did calculate its route but looked like setting its position to the last node.
Thats where NaS came in to save the mess i made in my script XD.
I told m that my idea was to make the npc's choose a route (point a random node on the map) randomly and then they'll move to there from their starting position.

thats basicly it

quaternions thing was a problem untill gamer also made this quaternion thingy
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Messages In This Thread
Actors - by ATomas - 30.04.2015, 11:59
Re: Actors - by AIped - 30.04.2015, 12:07
Re: Actors - by ATomas - 30.04.2015, 12:12
Re: Actors - by AIped - 30.04.2015, 12:20
Re: Actors - by RaeF - 30.04.2015, 12:29
Re: Actors - by ATomas - 30.04.2015, 12:30
Re: Actors - by Emmet_ - 30.04.2015, 12:43
Re: Actors - by ATomas - 30.04.2015, 12:55
Re: Actors - by AIped - 30.04.2015, 13:03
Re: Actors - by dominik523 - 30.04.2015, 13:38
Re: Actors - by AIped - 30.04.2015, 13:45
Re: Actors - by AIped - 30.04.2015, 15:00
Re: Actors - by Neutralneu - 30.04.2015, 15:05
Re: Actors - by AIped - 30.04.2015, 15:12
AW: Actors - by NaS - 30.04.2015, 16:55

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