Actor animation desync
#1

When you apply an animation to an actor while they are streamed out for a player (or if they become streamed out), they won't have the animation applied when they stream in again.

This is ok for short one-time animations, but makes permanent animations like sitting down completely impossible, unless you re-apply the animation, but then the actor quickly jumps up and sits down again..

Is it possible to re-apply animations client-side when actors stream in please? Or perhaps ApplyActorAnimationForPlayer?

Sort of related: it'd be nice to have a callback for when an actor streams in/out.

Thanks.
Reply


Messages In This Thread
Actor animation desync - by MP2 - 27.04.2015, 15:43
Re: Actor animation desync - by PeppeAC - 27.04.2015, 16:10
Re: Actor animation desync - by zo0r - 27.04.2015, 16:43
Re: Actor animation desync - by MP2 - 27.04.2015, 20:57
Re: Actor animation desync - by Crayder - 27.04.2015, 21:08
Re: Actor animation desync - by MP2 - 27.04.2015, 21:10
Re: Actor animation desync - by ATomas - 27.04.2015, 21:13
Re: Actor animation desync - by Crayder - 27.04.2015, 21:16
Re: Actor animation desync - by Kar - 27.04.2015, 22:25
Re: Actor animation desync - by Abagail - 27.04.2015, 23:58

Forum Jump:


Users browsing this thread: 1 Guest(s)