[Map] Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes
#1

Well hello there again, I am releasing this mapping since it will just be either deleted or be a waste of space on my computer.
It was used on my past server, it was a great place for people to meet and roleplay.
I don't need it anymore as I'm starting a new and better project.

Images/Videos of Mapping:
https://www.youtube.com/watch?v=1z_FSRiYl2w
(Short Video footage you can see trees, new apartment complexes and the Gas Station).
https://www.youtube.com/watch?v=N1Pwu-vCtZM
(Brawl at the Gas Station).

Sorry for not providing screenshots, but here it is and thank you for your time.

CODE:
Code:
	RemoveBuildingForPlayer(playerid, 3645, 2069.6172, -1556.7031, 15.0625, 0.25);
	RemoveBuildingForPlayer(playerid, 3645, 2070.7578, -1586.0156, 15.0625, 0.25);
	RemoveBuildingForPlayer(playerid, 3662, 2142.7031, -1657.9297, 17.5547, 0.25);
	RemoveBuildingForPlayer(playerid, 3662, 2164.9375, -1666.3047, 17.5547, 0.25);
	RemoveBuildingForPlayer(playerid, 3662, 2141.8672, -1693.3516, 17.5547, 0.25);
	RemoveBuildingForPlayer(playerid, 3662, 2154.3516, -1713.6641, 17.4844, 0.25);
	RemoveBuildingForPlayer(playerid, 5551, 2140.5156, -1735.1406, 15.8906, 0.25);
	RemoveBuildingForPlayer(playerid, 1524, 2074.1797, -1579.1484, 14.0313, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 2120.1953, -1708.1328, 12.5703, 0.25);
	RemoveBuildingForPlayer(playerid, 1307, 2124.9609, -1680.7891, 12.6875, 0.25);
	RemoveBuildingForPlayer(playerid, 5410, 2140.5156, -1735.1406, 15.8906, 0.25);
	RemoveBuildingForPlayer(playerid, 1501, 2138.3438, -1697.1094, 14.0703, 0.25);
	RemoveBuildingForPlayer(playerid, 3661, 2141.8672, -1693.3516, 17.5547, 0.25);
	RemoveBuildingForPlayer(playerid, 3661, 2154.3516, -1713.6641, 17.4844, 0.25);
	RemoveBuildingForPlayer(playerid, 1501, 2150.8281, -1717.4297, 14.0703, 0.25);
	RemoveBuildingForPlayer(playerid, 620, 2169.9453, -1689.4766, 12.5703, 0.25);
	RemoveBuildingForPlayer(playerid, 3661, 2142.7031, -1657.9297, 17.5547, 0.25);
	RemoveBuildingForPlayer(playerid, 1501, 2142.8594, -1663.0859, 14.0703, 0.25);
	RemoveBuildingForPlayer(playerid, 1501, 2165.1094, -1671.4531, 14.0703, 0.25);
	RemoveBuildingForPlayer(playerid, 3661, 2164.9375, -1666.3047, 17.5547, 0.25);
	RemoveBuildingForPlayer(playerid, 1264, 2175.5234, -1664.0781, 14.5703, 0.25);
	RemoveBuildingForPlayer(playerid, 1412, 2083.7656, -1602.2266, 13.7656, 0.25);
	RemoveBuildingForPlayer(playerid, 1412, 2078.4922, -1602.2266, 13.7656, 0.25);
	RemoveBuildingForPlayer(playerid, 1412, 2086.4609, -1599.5938, 13.7656, 0.25);
	RemoveBuildingForPlayer(playerid, 1412, 2086.4609, -1594.3203, 13.7656, 0.25);
	RemoveBuildingForPlayer(playerid, 3644, 2070.7578, -1586.0156, 15.0625, 0.25);
	RemoveBuildingForPlayer(playerid, 3644, 2069.6172, -1556.7031, 15.0625, 0.25);
	CreateDynamicObject(12940,2155.2000000,-1662.9000000,17.9000000,0.0000000,0.0000000,264.7490000); //object(sw_apartments07) (1)
	CreateDynamicObject(12938,2151.0000000,-1696.8000000,17.9000000,0.0000000,0.0000000,266.5000000); //object(sw_apartments02) (1)
	CreateDynamicObject(13450,2152.1001000,-1679.9000000,16.4000000,0.0000000,0.0000000,82.7500000); //object(ce_apartstairs) (1)
	CreateDynamicObject(1775,2149.8000500,-1697.6999500,15.1000000,0.0000000,0.0000000,175.0000000); //object(cj_sprunk1) (1)
	CreateDynamicObject(14497,2151.6992200,-1683.0000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(im_couchs) (1)
	CreateDynamicObject(1358,2175.5996100,-1654.8994100,15.3000000,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)
	CreateDynamicObject(1347,2160.8999000,-1670.4000200,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_wastebin) (1)
	CreateDynamicObject(1347,2141.6999500,-1687.1999500,14.6000000,0.0000000,0.0000000,0.0000000); //object(cj_wastebin) (2)
	CreateDynamicObject(2676,2149.8999000,-1668.4000200,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (1)
	CreateDynamicObject(2676,2143.6001000,-1691.8000500,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (2)
	CreateDynamicObject(2676,2172.3000500,-1651.6999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (3)
	CreateDynamicObject(2672,2156.6001000,-1679.3000500,14.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (1)
	CreateDynamicObject(2672,2139.0000000,-1678.6999500,14.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (2)
	CreateDynamicObject(2672,2162.1999500,-1678.0000000,14.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (3)
	CreateDynamicObject(2672,2153.8000500,-1663.1999500,14.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (4)
	CreateDynamicObject(2673,2154.3000500,-1685.4000200,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (1)
	CreateDynamicObject(2673,2142.5000000,-1665.0000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (2)
	CreateDynamicObject(2673,2132.5000000,-1640.4000200,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (3)
	CreateDynamicObject(843,2156.1001000,-1716.5000000,14.8000000,0.0000000,0.0000000,143.0000000); //object(dead_tree_15) (1)
	CreateDynamicObject(672,2167.3000500,-1708.6999500,14.3000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree5) (1)
	CreateDynamicObject(672,2133.8000500,-1707.3000500,14.3000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree5) (2)
	CreateDynamicObject(673,2125.3000500,-1716.1999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (1)
	CreateDynamicObject(691,2133.8999000,-1715.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_big) (1)
	CreateDynamicObject(1709,2144.0000000,-1714.6999500,14.1000000,0.0000000,0.0000000,0.0000000); //object(kb_couch08) (1)
	CreateDynamicObject(2676,2143.8999000,-1716.1999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (4)
	CreateDynamicObject(2676,2162.3999000,-1710.0999800,14.3000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (5)
	CreateDynamicObject(2677,2160.5000000,-1716.4000200,14.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (1)
	CreateDynamicObject(2677,2171.1001000,-1692.0999800,14.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (2)
	CreateDynamicObject(2677,2174.1999500,-1670.9000200,14.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (3)
	CreateDynamicObject(2677,2181.8999000,-1677.5999800,13.5000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (5)
	CreateDynamicObject(1280,2168.0000000,-1711.0999800,14.7000000,0.0000000,0.0000000,171.0000000); //object(parkbench1) (1)
	CreateDynamicObject(1280,2183.3999000,-1658.9000200,14.5000000,358.0000000,0.0000000,167.0000000); //object(parkbench1) (3)
	CreateDynamicObject(672,2176.3999000,-1666.9000200,14.1000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree5) (3)
	CreateDynamicObject(1728,2142.6001000,-1670.3000500,14.1000000,0.0000000,0.0000000,50.0000000); //object(mrk_seating3) (1)
	CreateDynamicObject(1728,2160.5000000,-1674.6999500,14.1000000,0.0000000,0.0000000,243.9990000); //object(mrk_seating3) (2)
	CreateDynamicObject(1516,2144.6001000,-1670.6999500,14.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1)
	CreateDynamicObject(1516,2148.3000500,-1686.5000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (2)
	CreateDynamicObject(2315,2153.8999000,-1684.3000500,14.1000000,0.0000000,0.0000000,270.0000000); //object(cj_tv_table4) (1)
	CreateDynamicObject(12853,2149.6001000,-1727.6999500,14.4000000,0.0000000,0.0000000,90.0000000); //object(sw_gas01) (1)
	CreateDynamicObject(1676,2145.1001000,-1738.8000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (1)
	CreateDynamicObject(1676,2143.0000000,-1738.8000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (2)
	CreateDynamicObject(1676,2153.8000500,-1738.8000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (3)
	CreateDynamicObject(1676,2156.0000000,-1738.8000500,14.1000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (4)
	CreateDynamicObject(997,2142.6001000,-1739.5000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (4)
	CreateDynamicObject(997,2153.3000500,-1739.4000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (5)
	CreateDynamicObject(997,2153.3000500,-1738.1999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (6)
	CreateDynamicObject(997,2142.6001000,-1738.0999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (7)
	CreateDynamicObject(1775,2136.8000500,-1731.9000200,13.6000000,0.0000000,0.0000000,268.0000000); //object(cj_sprunk1) (2)
	CreateDynamicObject(924,2136.5000000,-1723.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(fruitcrate3) (1)
	CreateDynamicObject(1299,2125.6001000,-1724.9000200,13.0000000,0.0000000,0.0000000,0.0000000); //object(smashboxpile) (1)
	CreateDynamicObject(1344,2136.3000500,-1726.9000200,13.4000000,0.0000000,0.0000000,269.5000000); //object(cj_dumpster2) (1)
	CreateDynamicObject(1710,2123.6001000,-1725.5999800,12.5000000,0.0000000,0.0000000,268.7490000); //object(kb_couch07) (2)
	CreateDynamicObject(2673,2121.0000000,-1725.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (4)
	CreateDynamicObject(2673,2134.6001000,-1724.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (5)
	CreateDynamicObject(2673,2113.8000500,-1730.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (6)
	CreateDynamicObject(2675,2120.6999500,-1729.3000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_6) (1)
	CreateDynamicObject(2675,2115.3000500,-1718.9000200,12.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_6) (2)
	CreateDynamicObject(1437,2169.3999000,-1679.1999500,14.1000000,0.0000000,0.0000000,355.0000000); //object(dyn_ladder_2) (1)
	CreateDynamicObject(1330,2123.8000500,-1724.0999800,13.0000000,0.0000000,0.0000000,0.0000000); //object(binnt14_la) (1)
	CreateDynamicObject(1366,2078.1999500,-1763.6999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_firehydrant) (1)
	CreateDynamicObject(1346,2173.8000500,-1724.1999500,13.9000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk2) (1)
	CreateDynamicObject(1319,2141.6999500,-1738.9000200,13.0000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (1)
	CreateDynamicObject(1319,2157.1001000,-1739.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (2)
	CreateDynamicObject(1270,2134.6001000,-1723.6999500,13.4000000,0.0000000,0.0000000,0.0000000); //object(parkingmeterg) (1)
	CreateDynamicObject(1270,2132.0000000,-1723.8000500,13.4000000,0.0000000,0.0000000,0.0000000); //object(parkingmeterg) (2)
	CreateDynamicObject(1270,2129.1001000,-1723.9000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(parkingmeterg) (3)
	CreateDynamicObject(1270,2163.6999500,-1724.0000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(parkingmeterg) (4)
	CreateDynamicObject(1270,2167.5000000,-1724.0000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(parkingmeterg) (5)
	CreateDynamicObject(1270,2170.8000500,-1723.9000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(parkingmeterg) (6)
	CreateDynamicObject(997,2114.1001000,-1720.6999500,12.6000000,0.0000000,0.0000000,350.7500000); //object(lhouse_barrier3) (8)
	CreateDynamicObject(1319,2105.5000000,-1742.3000500,13.0000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (3)
	CreateDynamicObject(1319,2175.1001000,-1742.3000500,13.0000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (4)
	CreateDynamicObject(672,2126.6999500,-1686.6999500,14.3000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree5) (4)
	CreateDynamicObject(691,2130.6001000,-1664.4000200,13.3000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_big) (2)
	CreateDynamicObject(2672,2144.0000000,-1647.0999800,14.4000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (5)
	CreateDynamicObject(2672,2131.0000000,-1640.0000000,13.5000000,351.0220000,355.9500000,349.6170000); //object(proc_rubbish_4) (6)
	CreateDynamicObject(2673,2127.8000500,-1683.0000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (7)
	CreateDynamicObject(2673,2127.6999500,-1693.1999500,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (8)
	CreateDynamicObject(2673,2135.1001000,-1704.4000200,14.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (9)
	CreateDynamicObject(2676,2169.1999500,-1737.3000500,12.6000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (7)
	CreateDynamicObject(2676,2147.0000000,-1738.1999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (8)
	CreateDynamicObject(5136,2071.0000000,-1579.1999500,15.7000000,0.2500000,0.0000000,180.0000000); //object(snpedshprk1_las2) (2)
	CreateDynamicObject(2395,2076.9931600,-1555.5332000,10.8905700,0.0000000,0.0000000,0.0000000); //object(cj_sports_wall) (1)
	CreateDynamicObject(3617,2073.1999500,-1556.0999800,14.5000000,0.0000000,0.0000000,0.0000000); //object(midranhus_las) (2)
	CreateDynamicObject(17881,159.3999900,123.8000000,474.0000000,0.0000000,0.0000000,0.0000000); //object(hub5_grass) (1)
	CreateDynamicObject(17881,2157.3999000,-1672.0999800,13.9000000,0.7500000,0.0000000,294.0000000); //object(hub5_grass) (2)
Reply


Messages In This Thread
Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by 036 - 17.04.2015, 08:50
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by 036 - 22.04.2015, 00:21
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by Kaperstone - 22.04.2015, 08:49
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by 036 - 22.04.2015, 09:08
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by JaydenJason - 22.04.2015, 09:25
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by Michael B - 22.04.2015, 18:21
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by 036 - 27.04.2015, 09:19
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by seanny - 27.04.2015, 10:09
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by 036 - 07.05.2015, 16:55
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by FernandoLight - 18.05.2015, 15:37
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by DRP - 18.05.2015, 16:19
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by 036 - 18.05.2015, 16:31
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by FernandoLight - 18.05.2015, 16:39
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by DRP - 18.05.2015, 16:40
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by DRP - 18.05.2015, 16:43
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by FernandoLight - 18.05.2015, 16:44
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by DRP - 18.05.2015, 16:47
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by DRP - 18.05.2015, 16:49
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by 036 - 18.05.2015, 16:56
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by Cookland - 18.05.2015, 17:37
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by Konverse - 18.05.2015, 18:04
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by Phaze - 18.05.2015, 18:38
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by Joshua1 - 18.05.2015, 23:30
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by N0FeaR - 27.04.2016, 09:20
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by JesusChrysler - 01.05.2016, 14:14
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by 036 - 11.05.2016, 19:05
Re: Trinity Roleplay's Pizza Stack Gas Station + Ghetto Apartment Complexes - by iSpy - 12.05.2016, 11:18

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