General Question About Timers
#1

Hello,

Regarding the usage of timers in scripts - I understand that using a lot of them is bad but does anybody have any data regarding differences in use, number of timers etc.

I'd be very interested in seeing it if anybody does. I will try and gather my own data, too.

I came across this post while doing some research (The thread was about high CPU usage):
Quote:
Originally Posted by Maki187
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That usualy happen when you forgot to put return 1; on the ond of timer or onplayerupdate, or you jsut have too many timers per player.
Can anybody back him up on the "more CPU usage when 'return 1;' is left out of timers"?

Regards,

JonRB
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Messages In This Thread
General Question About Timers - by jonrb - 23.12.2014, 19:32
Re: General Question About Timers - by Pottus - 23.12.2014, 19:55
Re: General Question About Timers - by iKyle - 23.12.2014, 20:18
Re: General Question About Timers - by jonrb - 23.12.2014, 20:20
Re: General Question About Timers - by jonrb - 26.12.2014, 18:44
Re: General Question About Timers - by nickdodd25 - 26.12.2014, 22:02

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