Create Gift Pickups OnPlayerDeath
#8

Since you're creating a pickup for every player that dies instead of using playerid here you should use a loop.

Код:
Under OnPlayerPickupPickup( ... ) 
if(pickupid == GiftPickup[playerid]) 
{ 
//gifts 
//merry xmas 
DestroyPickup(GiftPickup); 
}
Change that to

Код:
Under OnPlayerPickupPickup( ... )
for(new i = 0; i < MAX_PLAYERs; i++)
{
if(pickupid == GiftPickup[i]) 
{ 
//gifts 
//merry xmas 
DestroyPickup(GiftPickup); 
}
}
Reply


Messages In This Thread
Create Gift Pickups OnPlayerDeath - by danish007 - 14.12.2014, 19:36
Re: Create Gift Pickups OnPlayerDeath - by MD5 - 14.12.2014, 19:38
Re: Create Gift Pickups OnPlayerDeath - by danish007 - 14.12.2014, 19:41
Re: Create Gift Pickups OnPlayerDeath - by danish007 - 14.12.2014, 19:58
Re: Create Gift Pickups OnPlayerDeath - by mahdi499 - 14.12.2014, 20:21
Re: Create Gift Pickups OnPlayerDeath - by danish007 - 14.12.2014, 20:34
Re: Create Gift Pickups OnPlayerDeath - by danish007 - 15.12.2014, 06:16
Re: Create Gift Pickups OnPlayerDeath - by Divergent - 15.12.2014, 06:20
Re: Create Gift Pickups OnPlayerDeath - by rickisme - 15.12.2014, 06:37
Re: Create Gift Pickups OnPlayerDeath - by Threshold - 15.12.2014, 07:29

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