Save player attached objects.
#1

Hi,

I want to save attach object when player disconnect and load when player connect. I will need model x,y,z,rx,ry,rz,px,py,pz slot. I have all that in variables. But now i'am using mysql and i don't know how now with tables. Maybe possible to create 10 tables, because 10 slots is avaible and there write information and when load read all separately. Because now i have to create for 10 slots. How i said model,slot,x,y,yz.... 12 options 12 * 10 = 120.
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Messages In This Thread
Save player attached objects. - by Banditukas - 14.12.2014, 06:06
Re: Save player attached objects. - by Pottus - 14.12.2014, 06:45
Re: Save player attached objects. - by Banditukas - 14.12.2014, 06:52

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