Quote:
Originally Posted by Pottus
One more issue.
pawn Код:
new PlayerText:vehStatsDisplayAdvanced_ptxt[12];
This is an issue because depending on how filterscripts are loaded/unloaded it can change the order of textdraw ids which could result in incorrect referencing for players with textdraws already created you need to change this to accommodate each player.
pawn Код:
new PlayerText:vehStatsDisplayAdvanced_ptxt[MAX_PLAYERS][12];
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I see, will fix that too. Thanks for your help, once again!
EDIT** for the (I think third time?), here is the corrected file
http://pastebin.com/QgRNNB25. I will do a patch release tonight, because I've fixed a few other bugs as well.