Ayuda con UnfairKill
#1

Hola quisiera saber si alguno me dice como hacer para que cuando un admin mata estando en servicio (Duty) Le de unfair al otro jugador osea muerte invalida.y cuando lo saque el duty , vuelva a contar las muertes este es el comando duty :

Quote:

dcmd_dios(playerid, params[])
{
#pragma unused params
if(pInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid, COLOR_RED, ""ERROR_MESSAGE"");
if(aduty[playerid] == 0)
{
new Float:dutyhp;
new Float:dutyarmour;
pDutyHealth[playerid] = GetPlayerHealth(playerid, dutyhp);
pDutyArmour[playerid] = GetPlayerArmour(playerid, dutyarmour);
SCM(playerid, COLOR_RED,"* Modo Dios ON.");
SetPlayerArmour(playerid, 9999999999);
SetPlayerHealth(playerid, 999999);
oldcolor[playerid]=GetPlayerColor(playerid);
SetPlayerColor(playerid, 0x000000FF);
GivePlayerWeapon(playerid, 38, 9999999);
oldskin[playerid] = GetPlayerSkin(playerid);
SetPlayerSkin(playerid, 294);
aduty[playerid] =1;
}
else
{
SCM(playerid, COLOR_RED,"* Modo Dios OFF.");
SetPlayerHealth(playerid, pDutyHealth[playerid]);
SetPlayerArmour(playerid, pDutyArmour[playerid]);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
ResetPlayerWeapons(playerid);
SetPlayerSkin(playerid, oldskin[playerid]);
aduty[playerid] =0;
oldskin[playerid] =0;
SetPlayerColor(playerid, oldcolor[playerid]);
oldcolor[playerid] =0;
GivePlayerWeapon(playerid, 9, 99999);
GivePlayerWeapon(playerid, 14, 99999);
GivePlayerWeapon(playerid, 16, 99999);
GivePlayerWeapon(playerid, 24, 99999);
GivePlayerWeapon(playerid, 26, 99999);
GivePlayerWeapon(playerid, 28, 99999);
GivePlayerWeapon(playerid, 31, 99999);
GivePlayerWeapon(playerid, 26, 99999);
GivePlayerWeapon(playerid, 34, 99999);
GivePlayerWeapon(playerid, 38, 99999);
GivePlayerWeapon(playerid, 46, 99999);
}
return 1;
}

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Messages In This Thread
Ayuda con UnfairKill - by SampCristianScript - 16.09.2014, 01:39
Respuesta: Ayuda con UnfairKill - by TheScriptMan - 16.09.2014, 06:40

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