random textdraws
#7

hmm strange should work that way did
pawn Код:
LogIn = TextDrawCreate( 0.000000, -5.226698, "loadsc1:loadsc1" );
    TextDrawTextSize( LogIn, 657.600036, 459.200103 );
    TextDrawAlignment( LogIn, 1 );
    TextDrawColor( LogIn, -1 );
    TextDrawFont( LogIn, 4 );
this worked ?
now i remember
pawn Код:
new str[64];
format(str,sizeof(str), "loadsc%d:loadsc1" ,random(10)+1); //Not sure if there was 10 load screens
LogIn = TextDrawCreate( 0.000000, -5.226698,str);
TextDrawTextSize( LogIn, 657.600036, 459.200103 );
TextDrawAlignment( LogIn, 1 );
TextDrawColor( LogIn, -1 );
TextDrawFont( LogIn, 4 );
i think the first is file name and second the the textdraw and i think there are 1 in each file not sure
and i think u should add
pawn Код:
new str[64];
format(str,sizeof(str), "loadsc%d:loadsc1" ,random(10)+1); //Not sure if there was 10 load screens
TextDrawSetString(LogIn,str);
onplayerconnect for random for each player
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Messages In This Thread
random textdraws - by ancezas - 15.09.2014, 13:02
Re: random textdraws - by IamPRO - 15.09.2014, 13:17
Re: random textdraws - by ikey07 - 15.09.2014, 13:43
Re: random textdraws - by ancezas - 15.09.2014, 15:19
Re: random textdraws - by AroseKhanNiazi - 15.09.2014, 15:24
Re: random textdraws - by ancezas - 15.09.2014, 15:26
Re: random textdraws - by AroseKhanNiazi - 15.09.2014, 15:34

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