13.09.2014, 18:16
if(ProAim[playerid] == 1)
{
SendClientMessage(playerid, -1, "Aimbotter");
return 1;
}
put this under on player update and it surely gonna work
{
SendClientMessage(playerid, -1, "Aimbotter");
return 1;
}
put this under on player update and it surely gonna work