30.07.2014, 22:24
pawn Код:
new npc;
public OnGameModeInit() {
npc = FCNPC_Create("[BOT]Teste");
return 1;
}
public OnPlayerRequestClass(playerid, classid) {
if(IsPlayerNPC(playerid))
return SpawnPlayer(playerid);
return 1;
}
public FCNPC_OnCreate(npcid) {
printf("[NPC] id: %i criado!", npcid);
return 1;
}
public FCNPC_OnSpawn(npcid) {
printf("[NPC] id: %i spawn!", npcid);
return 1;
}
Recomendo que de uma lida nas funзхes do tуpico