18.07.2014, 11:18
pawn Код:
stock GetPlayer2DZone(playerid, &zone[])//the & symbol in this line as the value is passed by reference
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
if(pInfo[playerid][InTheHouse])
{
format(zone,MAX_ZONE_NAME,"%s", HouseInfo[Hin[playerid]][HouseName]);
return 1;
}
for(new a = 0; a < sizeof(zones); a++)
{
if(X > zones[a][zone_minx] && X < zones[a][zone_maxx] && Y > zones[a][zone_miny] && Y < zones[a][zone_maxy] && Z > zones[a][zone_minz] && Z < zones[a][zone_maxz])
{
format(zone, MAX_ZONE_NAME, "%s",zones[a][zone_name]);
return 1;
}
}
return 1;
}