use getplayerweapondata as condition.
#3

Код:
	new weapons[12][2];
	for(new w = 0; w < 12; w++)
	{
		GetPlayerWeaponData(playerid, w, weapons[w][0], weapons[w][1]);
		// weapons[w][0] = Weapon
		// weapons[w][1] = Ammo
		if(weapons[w][0] == 38 && weapons[w][1] > 100)
		{
			// Code ...
		}
	}
Something like this will should work fine
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Messages In This Thread
use getplayerweapondata as condition. - by Champ - 21.06.2014, 17:39
Re: use getplayerweapondata as condition. - by PrivatioBoni - 21.06.2014, 17:49
Re: use getplayerweapondata as condition. - by Shaneisace - 21.06.2014, 17:52
Re: use getplayerweapondata as condition. - by Champ - 21.06.2014, 19:14
Re: use getplayerweapondata as condition. - by Campbell- - 21.06.2014, 20:58

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