08.06.2014, 00:04
You can either create a gangzone on that map and check if the player is in that gangzone and aply those rules only if he is or simply use IsPlayerInRangeOfPoint(playerid, units till the edge of the map, center of map(xyz)).
Edit:
Or create a bool that is true if the player used /deaglehsdm and false if not.
Edit:
Or create a bool that is true if the player used /deaglehsdm and false if not.