Vehicle take damage
#2

Yes,OnPlayerWeaponShot

pawn Code:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
    if(hittype == BULLET_HIT_TYPE_VEHICLE)
    {
        // lower vehicle health
    }
    return 1;
}
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Messages In This Thread
Vehicle take damage - by Lidor124 - 19.04.2014, 15:09
Re: Vehicle take damage - by doreto - 19.04.2014, 15:10
Re: Vehicle take damage - by Lidor124 - 19.04.2014, 16:14
Re: Vehicle take damage - by doreto - 19.04.2014, 17:48
Re: Vehicle take damage - by Lidor124 - 20.04.2014, 13:32
Re: Vehicle take damage - by arakuta - 20.04.2014, 13:43
Re: Vehicle take damage - by Dziugsas - 20.04.2014, 14:28

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