[Include] CPTP:ClosestPlayerToPoint(x,y,z)
#10

Fucking noobs....

PHP код:
stock ClosestPlayerToPoint(Float:_xFloat:_yFloat:_z
{
    new 
bIsClosestChoosed 0;
    new 
dwClosestID;
    new 
Float:fClosestDistance;
    new 
Float:pxFloat:pyFloat:pz;
    foreach (new 
Player
    {
        
GetPlayerPos(ipxpypz);
        new 
Float:fDistance Floatsqroot(Floatpower(px _x2) + Floatpower(py _y2) + Floatpower(pz _z2));
        if (!
bIsClosestChoosed || fClosestDistance fDistance)
        {
                
dwClosestID i;
                
fClosestDistance fDistance;
        }
        if (!
bIsClosestChoosed)
        {
                
bIsClosestChoosed 1;
        }
    }
    return 
iClosest;

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Messages In This Thread
CPTP:ClosestPlayerToPoint(x,y,z) - by BroZeus - 15.03.2014, 16:51
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by Emmet_ - 15.03.2014, 17:11
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by Marricio - 15.03.2014, 17:30
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by BroZeus - 16.03.2014, 03:35
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by MP2 - 16.03.2014, 03:47
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by BroZeus - 16.03.2014, 08:15
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by Kaperstone - 16.03.2014, 08:35
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by BroZeus - 16.03.2014, 09:03
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by Kaperstone - 16.03.2014, 13:44
Re: CPTP:ClosestPlayerToPoint(x,y,z) - by Vinnyy - 16.03.2014, 18:02

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