[Map] Abandoned Airport- New Ace
#1

Hello Friends!

Again, Im Here With my new map, And this time its not just a simple map, but its the Modern Abandoned Airport. Yes, u heard it right. Abandoned airport, which lays down in the desert of LV, Is now A modern airport.

I have been working on this map from 2 hours non-stop, and here i go again a new map!


About:

This is a new map, never seen on SAMP FORUMs. A new version of abandoned airport. Took so hard to create it (I did my best to do it, and anyways this is my secend release).

Pictueres Are in teh attachments.

Pawn CODE:

Код:
AddStaticVehicleEx(476,291.5000000,2540.8999000,18.0000000,0.0000000,215,142,15); //Rustler
AddStaticVehicleEx(476,324.8999900,2538.5000000,18.0000000,0.0000000,19,69,15); //Rustler
AddStaticVehicleEx(592,-20.5000000,2535.3000500,17.8000000,220.0000000,245,245,15); //Andromada
AddStaticVehicleEx(592,37.3000000,2538.6001000,17.8000000,219.9960000,245,245,15); //Andromada
AddStaticVehicleEx(417,379.2000100,2534.8999000,18.4000000,0.0000000,-1,-1,15); //Leviathan
AddStaticVehicleEx(563,353.2999900,2538.5000000,20.3000000,0.0000000,245,245,15); //Raindance
AddStaticVehicleEx(548,366.3999900,2549.5000000,21.3000000,0.0000000,245,245,15); //Cargobob
CreateObject(8172,350.7999900,2502.3999000,16.0000000,0.0000000,0.0000000,90.7500000); //object(vgssairportland07) (1)
CreateObject(8171,202.1000100,2501.0000000,16.0000000,0.0000000,0.0000000,90.2500000); //object(vgssairportland06) (1)
CreateObject(8172,52.6000000,2499.6999500,15.9000000,0.0000000,0.2500000,270.7500000); //object(vgssairportland07) (2)
CreateObject(4832,353.5000000,2457.6001000,55.2000000,0.0000000,0.0000000,0.0000000); //object(airtwer_las) (1)
CreateObject(4890,147.6000100,2417.6999500,14.8000000,0.0000000,0.0000000,182.0000000); //object(lasairprterm2_las) (1)
CreateObject(5004,-27.4000000,2533.6001000,15.5000000,0.0000000,0.0000000,0.0000000); //object(lasrnway6_las) (1)
CreateObject(984,-55.8000000,2469.6001000,16.4000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (1)
CreateObject(987,-60.3000000,2495.3000500,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (1)
CreateObject(987,-60.9000000,2483.6001000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (2)
CreateObject(987,-60.5000000,2476.3000500,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (3)
CreateObject(987,-60.5000000,2476.0000000,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (4)
CreateObject(987,-48.7000000,2476.1001000,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (5)
CreateObject(987,-40.7000000,2476.1999500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (6)
CreateObject(987,-28.9000000,2476.3000500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (7)
CreateObject(987,-16.9000000,2476.6999500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (8)
CreateObject(987,-5.1000000,2476.8000500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (9)
CreateObject(987,6.9000000,2477.1999500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (10)
CreateObject(987,18.4000000,2477.3000500,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (11)
CreateObject(987,30.2000000,2477.3999000,15.7000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (12)
CreateObject(987,40.4000000,2466.6999500,15.7000000,0.0000000,0.0000000,86.0000000); //object(elecfence_bar) (13)
CreateObject(987,39.3000000,2456.6999500,15.7000000,0.0000000,0.0000000,85.9950000); //object(elecfence_bar) (14)
CreateObject(987,38.1000000,2446.0000000,15.7000000,0.0000000,0.0000000,85.9950000); //object(elecfence_bar) (15)
CreateObject(987,37.8000000,2435.3999000,15.7000000,0.0000000,0.0000000,85.9950000); //object(elecfence_bar) (16)
CreateObject(987,37.7998000,2435.3994100,15.7000000,0.0000000,0.0000000,85.9950000); //object(elecfence_bar) (17)
CreateObject(987,37.7998000,2435.3994100,15.7000000,0.0000000,0.0000000,181.9950000); //object(elecfence_bar) (18)
CreateObject(987,28.2000000,2434.8999000,15.7000000,0.0000000,0.0000000,269.9940000); //object(elecfence_bar) (19)
CreateObject(987,28.3000000,2423.3999000,15.7000000,0.0000000,0.0000000,269.9890000); //object(elecfence_bar) (20)
CreateObject(987,28.3000000,2411.8000500,15.7000000,0.0000000,358.0000000,259.9890000); //object(elecfence_bar) (21)
CreateObject(987,31.7000000,2406.8999000,15.7000000,0.0000000,355.9950000,211.9860000); //object(elecfence_bar) (22)
CreateObject(987,-59.9000000,2507.1001000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (23)
CreateObject(987,-59.7000000,2518.8999000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (24)
CreateObject(987,-59.0000000,2530.6001000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (25)
CreateObject(987,-59.3000000,2541.6001000,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (26)
CreateObject(987,-60.0000000,2552.6999500,15.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (27)
CreateObject(987,-48.1000000,2563.1999500,15.7000000,0.0000000,0.0000000,178.0000000); //object(elecfence_bar) (28)
CreateObject(987,-36.4000000,2562.6999500,15.7000000,0.0000000,0.0000000,177.9950000); //object(elecfence_bar) (29)
CreateObject(987,-24.0000000,2562.8000500,15.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (30)
CreateObject(987,-12.3000000,2562.1999500,15.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (31)
CreateObject(987,-12.2998000,2562.1992200,15.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (32)
CreateObject(987,-0.5000000,2561.8999000,15.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (33)
CreateObject(987,9.2000000,2568.1001000,15.7000000,0.0000000,0.0000000,211.9950000); //object(elecfence_bar) (34)
CreateObject(987,19.5000000,2574.3000500,15.7000000,0.0000000,0.0000000,211.9920000); //object(elecfence_bar) (35)
CreateObject(987,28.0000000,2582.6999500,15.7000000,0.0000000,0.0000000,225.9920000); //object(elecfence_bar) (36)
CreateObject(987,34.3000000,2588.8999000,15.7000000,0.0000000,0.0000000,225.9890000); //object(elecfence_bar) (37)
CreateObject(987,34.2998000,2588.8994100,15.7000000,0.0000000,0.0000000,359.9890000); //object(elecfence_bar) (38)
CreateObject(987,45.1000000,2589.1001000,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (39)
CreateObject(987,56.9000000,2589.6999500,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (40)
CreateObject(987,68.8000000,2589.6999500,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (41)
CreateObject(987,80.3000000,2588.3999000,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (42)
CreateObject(987,92.3000000,2587.0000000,15.7000000,0.0000000,0.0000000,359.9840000); //object(elecfence_bar) (43)
CreateObject(987,104.2000000,2587.0000000,15.7000000,0.0000000,0.0000000,307.9830000); //object(elecfence_bar) (44)
CreateObject(987,111.7000000,2578.3000500,15.7000000,0.0000000,0.0000000,307.9800000); //object(elecfence_bar) (45)
CreateObject(987,117.5000000,2570.8999000,15.7000000,0.0000000,0.0000000,307.9800000); //object(elecfence_bar) (46)
CreateObject(987,124.7000000,2561.5000000,15.7000000,0.0000000,358.0000000,359.9800000); //object(elecfence_bar) (47)
CreateObject(987,136.0000000,2562.1999500,15.7000000,0.0000000,357.9950000,353.9780000); //object(elecfence_bar) (48)
CreateObject(987,147.3000000,2561.6999500,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (49)
CreateObject(987,158.8999900,2561.5000000,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (50)
CreateObject(987,171.1000100,2561.6001000,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (51)
CreateObject(987,181.7000000,2561.6999500,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (52)
CreateObject(987,193.3999900,2561.6999500,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (53)
CreateObject(987,205.1000100,2561.5000000,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (54)
CreateObject(987,205.0996100,2561.5000000,15.7000000,0.0000000,357.9900000,353.9740000); //object(elecfence_bar) (55)
CreateObject(1411,344.1000100,2552.0000000,17.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_1) (1)
CreateObject(4874,381.7000100,2545.6001000,18.9000000,0.0000000,0.0000000,0.0000000); //object(helipad1_las) (2)
CreateObject(5185,119.6000000,2549.1999500,17.2000000,0.0000000,0.0000000,126.0000000); //object(brkwrhusfuk_las2) (1)
CreateObject(5185,178.6000100,2539.3000500,17.2000000,0.0000000,0.0000000,125.9970000); //object(brkwrhusfuk_las2) (2)
CreateObject(5185,233.2000000,2531.3000500,17.2000000,0.0000000,0.0000000,129.9970000); //object(brkwrhusfuk_las2) (3)
CreateObject(5185,289.8999900,2529.8999000,17.2000000,0.0000000,0.0000000,133.9970000); //object(brkwrhusfuk_las2) (4)
CreateObject(5185,349.8999900,2529.1001000,17.2000000,0.0000000,0.0000000,133.9950000); //object(brkwrhusfuk_las2) (5)
CreateObject(5185,375.8999900,2530.3000500,17.2000000,0.0000000,0.0000000,133.9950000); //object(brkwrhusfuk_las2) (6)
CreateObject(5185,436.2000100,2530.1999500,17.2000000,0.0000000,0.0000000,135.2450000); //object(brkwrhusfuk_las2) (7)
CreateObject(5185,441.6000100,2493.5000000,17.0000000,0.0000000,0.0000000,33.2420000); //object(brkwrhusfuk_las2) (9)
CreateObject(5185,355.1000100,2456.3000500,17.2000000,0.0000000,0.0000000,311.9950000); //object(brkwrhusfuk_las2) (10)
CreateObject(5185,297.1000100,2459.3999000,17.2000000,0.0000000,0.0000000,311.9900000); //object(brkwrhusfuk_las2) (11)
CreateObject(5185,237.7000000,2461.3999000,17.2000000,0.0000000,0.0000000,313.9900000); //object(brkwrhusfuk_las2) (12)
CreateObject(5185,181.6000100,2460.3999000,17.2000000,0.0000000,0.0000000,313.9890000); //object(brkwrhusfuk_las2) (13)
CreateObject(5185,127.1000000,2449.6999500,17.2000000,0.0000000,0.0000000,303.9890000); //object(brkwrhusfuk_las2) (14)
CreateObject(5185,76.9000000,2449.6999500,17.2000000,0.0000000,0.0000000,303.9860000); //object(brkwrhusfuk_las2) (15)
DONE. ILL BE MAKING MORE MAPS SO STAY TUNED> Leave a REP or a COMMENT!
Reply


Messages In This Thread
Abandoned Airport- New Ace - by TahaScripter123 - 11.10.2013, 18:11
Re: Abandoned Airport- New Ace - by Astralis - 11.10.2013, 19:18
Re: Abandoned Airport- New Ace - by TahaScripter123 - 12.10.2013, 04:26
Re: Abandoned Airport- New Ace - by xxRichixx - 12.10.2013, 06:50
Re: Abandoned Airport- New Ace - by xXxGamerxXx - 12.10.2013, 07:00
Re: Abandoned Airport- New Ace - by rocker3410 - 27.12.2013, 20:07
Re: Abandoned Airport- New Ace - by Alphlax - 27.12.2013, 20:59

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