[Tutorial] Warn system
#8

well another question!
what if you removed the:
Warns == 0 from OnPlayerConnect, what would be happen ?

does this cause of saving the warns to the player till he reconnect ? i mean if he quit the game with (2/3) of warnings, would he have 2 warnings if he rejoined ?
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Messages In This Thread
Warn system - by DanishHaq - 27.09.2013, 21:42
Re: Warn system - by Kyance - 28.09.2013, 06:02
Re: Warn system - by QuaTTrO - 28.09.2013, 06:13
Re: Warn system - by Kyance - 28.09.2013, 06:34
Re: Warn system - by DanishHaq - 28.09.2013, 08:23
Re: Warn system - by AnonScripter - 29.09.2013, 19:54
Re: Warn system - by DanishHaq - 29.09.2013, 19:56
Re: Warn system - by AnonScripter - 29.09.2013, 20:39
Re: Warn system - by DanishHaq - 29.09.2013, 21:05
Re: Warn system - by AnonScripter - 29.09.2013, 21:09

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