checkpoint transparent, its possible?
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Originally Posted by ******
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Yes, just use something like y_areas or the streamer plugin to detect an area around your checkpoint. For example:

pawn Код:
SetPlayerCheckpoint(playerid, 45.0, 12.0, 55.0, 5.0); // Create a checkpoint of radius 5.
gLargerArea = Area_AddCircle(45.0, 12.0, 10.0); // Create a circular area of radius 10.
I would guess the syntax for the streamer is similar.
thanks.
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checkpoint transparent, its possible? - by BackScreen - 24.09.2013, 01:44
Re: checkpoint transparent, its possible? - by BackScreen - 24.09.2013, 04:18

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