31.07.2013, 12:55
you can change it ingame.
you don't have to create the gate when the script loads.
You could put it all in a function and call it using a command
example of the function:
you could use it like CreateTheGate(playerid,980); //980 is the object you want
you don't have to create the gate when the script loads.
You could put it all in a function and call it using a command
example of the function:
Код:
stock CreateTheGate(playerid,objectid)//customize the params depending on what you need to create your gate { ///your gate - creation code, using the given "objectid" return 1; }